Dr Andrew Wodehouse

Senior Lecturer

Design, Manufacturing and Engineering Management

Personal statement

I am active in the areas of interaction design, product aesthetics and innovative design teams, and have led EPSRC, AHRC, and Carnegie Trust funded research projects. I am DMEM's Postgraduate Leader, with responsibility for our postgraduate taught courses and students. Prior to joining DMEM I worked as a product design engineer for a number of consultancies, and have continued to engage with industry through Knowledge Transfer Partnerships and consultancy work since then.  



The emotive and semantic content of pattern : an introductory analysis
Urquhart Lewis William Robert, Wodehouse Andrew
Design Journal (2020)
The configuration and experience mapping of an accessible VR environment for effective design reviews
Wodehouse Andrew, Loudon Brian, Urquhart Lewis
International Journal on Artificial Intelligence for Engineering Design, Analysis and Manufacture (2020)
Utilizing optical illusions for creative form finding
Pooripanyakun Munyaporn, Wodehouse Andrew
International Journal of Design Creativity and Innovation Vol 8, pp. 165-180 (2020)
The effect of time pressure on the performance of dexterous operations
Pooripanyakun Munyaporn, Wodehouse Andrew, Mehnen Jorn
16th International Design Conference 2020 (2020)
A quantitative analysis of prototype use found in students' projects
Petrakis Konstantinos, Wodehouse Andrew, Hird Abigail
Towards a New Innovation Landscape 21st International Conference on Engineering & Product Design Education (E&PDE 2019) (2019)
The concept of prototyping purpose : towards a new kind of taxonomic classification
Petrakis Konstantinos, Hird Abigail, Wodehouse Andrew
22nd International Conference on Engineering Design, pp. 1643-1652 (2019)

more publications

Research interests

I am interested in exploring the underlying issues that drive product design and development. My research addresses the themes of product, process and people: the individual product experience in terms of user interaction; group collaboration in the design and delivery of products; and the sociological factors that drive product innovation and lead to commercial success. Exploration of these three levels of interchange covers the range of human experience in relation to artefacts and technological development, and lessons from each contribute to a range of design principles and practices that are physically, emotionally, and cognitively grounded. 

User experience: I have four PhD students whose topics include aesthetics, remote presence, movement-based product interaction and UCD for advanced manufacturing.  I collaborate with a colleague from Theatre Studies to use elements of dance and drama teaching in the exploration of movement in product interfaces.

Information support for designers:  I am PI on an EPSRC project investigating how patents can support innovative engineering design, having previously been involved in several research projects (DIDET, KIM) focussed on collaborative tools for design teams.  I have been involved in KTP projects with Hulley & Kirkwood Consulting Engineers and SI Associates on the implementation of Knowledge Management systems to support effective working.

Drivers of innovation: I am CI on an EPSRC/AHRC project investigating the relationship of humour constructs to creativity in the design process. I collaborate with a historian from Dundee University on the development and movement of design technology, in particular through the Victorian period. I have a continuing interest in the effect of culture and creativity as drivers of innovation and have published a number of papers on these topics. 

Professional activities

International Journal of Design Creativity and Innovation (Journal)
Peer reviewer
Journal of Engineering Design (Journal)
Peer reviewer
Computers in Human Behaviour (Journal)
Peer reviewer
Observatory for Sport in Scotland (External organisation)
Engineering Designer Magazine,
International Journal of Design (Journal)
Peer reviewer

more professional activities


Head Mounted Vision
Yan, Xiu (Principal Investigator) Wodehouse, Andrew (Co-investigator) Wong, Andy TC (Co-investigator) McMahon, Daniel (Co-investigator)
AI and augmented reality enabled Head Mounted Vision for construction industry
01-Jan-2019 - 31-Jan-2020
Wodehouse, Andrew (Principal Investigator)
01-Jan-2019 - 30-Jan-2022
Mapping behaviour in client design review meetings: implementing VR for enhanced decision-making
Wodehouse, Andrew (Principal Investigator)
01-Jan-2019 - 31-Jan-2019
Developing ISF strategies for brass through trumpet bell production
Wodehouse, Andrew (Principal Investigator)
01-Jan-2018 - 31-Jan-2019
Switching metamaterials: integrated actuating structures through additive manufacture
Wodehouse, Andrew (Principal Investigator)
Network funding from Scottish Research Partnership in Engineering (SRPe). PEER – Pool Engagement in European Research Supports engagement in European collaboration and funding opportunities.
07-Jan-2018 - 31-Jan-2018
Utilising advanced manufacturing in brass musical instruments
Wodehouse, Andrew (Principal Investigator)
01-Jan-2017 - 31-Jan-2018

more projects


Design, Manufacturing and Engineering Management
James Weir Building

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