Images of Research: Adapting to advance

Game-changing therapy for the future

Category: Health matters

A man stands wearing a VR headset and holding a controller, next to a man looking at a game screen on a laptop

Personalised patient therapies could aid healing, and recovery times. The PRIME-VR2 research project is reimagining physical therapy by creating a platform for treatment through a virtual-reality gaming space. Combined with an algorithmically-designed, bespoke gaming controller that is tailored around the therapeutic and comfort requirements of each individual user, PRIME-VR2 presents a tantalizing vision for the future of therapy.

Entrant: Lewis Urquhart , Design, Manufacturing And Engineering Management

Copyright: Emanuel Balzan

Funding: This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 856998

Collaborators: Emanuel Balzan, Brian Loudon, Milos Stanisavljevic


Entrant profile: