ResearchComputer Science Education Research Group
The Computer Science Education Research Group conducts research and undertakes scholarship activities in computer science pedagogy.
The group members have expertise in areas such as automated assessment of programming, active learning in cyber security education, and accessible computing science education amongst others.
Meet the team
| Academic | Research interests |
|---|---|
| Roseanne English (Research Group Lead) |
Rose’s primary research interests and expertise focus on innovative student-centred teaching and learning strategies in a cyber security context. These include, but are not limited to, scenario-based learning, flipped classrooms, and the use of classroom response systems for continuous assessment and feedback. Rose is also interested in supporting the development of transferable skills for computing students and making computing education accessible. |
|
Martin Goodfellow |
Martin's research interests are in automated marking, blended learning, using generative AI to improve programming education, and in the general area of data systems education. |
| Damien Anderson |
Damien's teaching research focuses on gamification, developing AI tools for higher education assessments, engaging students through innovative teaching delivery, and the impact of outreach activities on SIMD40. |
| Lee Clift |
Lee's research involves integrating Generative AI tools in higher education assessments, emphasising industry-informed authentic evaluation methods and impactful outreach initiatives. He is also interested in how computing education intersects with linguistics and information science, particularly the teaching of computing in minority language settings, given English's role as the field's lingua franca. |
| Mohamed Elawady |
Mohamed’s education research focuses on the integration of artificial intelligence to enhance teaching and learning, with a focus on:
|
| Joseph el Gemayel |
Joseph is interested in advancing AI techniques, with a focus on game-based learning and AI-driven educational applications. He aims to develop intelligent and adaptive systems to improve learning experiences. |
| Andrew Fagan |
Andrew's research interests are in:
|
| Alasdair Lambert |
Alasdair's research focuses on aspects of functional programming, whether they can be made more accessible, and whether the tools used in this setting can improve the understanding of programming more generally. He's also interested in team teaching and the use of theatrical techniques in an educational context. |
| Fraser Macdonald |
Fraser's teaching research interests centre on work-based learning, exploring how engaging learning can be used in apprenticeship degrees to support apprentices in acquiring and demonstrating rounded academic and workplace experiences, and providing them with a platform for career growth. |
| Brian Mitchell |
Brian focuses on accessibility and making teaching and learning enjoyable. |
| Leila Shila Shafti |
Leila's teaching research focuses on student engagement and interactive learning in online and in-person classrooms. She's particularly interested in automated assessment and feedback, simplifying complex computer science topics for struggling students, and using virtual learning environments (VLE) and AI tools to enhance interactivity. |